Wednesday, 15 April 2015

Arlo - Final Look






Here are some screenshots of how our final game looks with all the assets and lighting put into Unity. This was certainly an experience and I'm actually very pleased with how it's turned out. We had a few major setbacks towards the end where we lots days of progress due to some file corruption but we discovered what we were doing wrong and managed to fix it in time for the deadline. There are things I would change but nothing that can be in the time we have left. I think the house itself looks good and from myself I am happy with the assets I have produced. All the scripts work and we have a functional project. We worked well together as a team and didn't have any negative engagements. I really enjoyed working on this and would actually like to take it further someday when I have more time and skill to make it the way I envisioned it to be in the concepting phase.

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