Friday, 24 April 2015

Human Low Res Model - Textures


This is the main texture for my model which contains the whole body part. I unwrapped it by selecting the front part of a section and the back part, unfolding them and then connecting them together to create the unfolded section. I tried to mostly connect them where the seam would be in the clothes and underneath so they wouldn't be seen.



 I have two textures for the face as I had some difficulty with the unwrapping and I somehow ended up with two UV maps on everything on the head. I wasted a lot of time trying to fix it before finally fixing it. I found the face awkward to texture as it was a lot of trial and error to work out where things were so they could be shaded properly. 






These are supplementary textures of the hat, shoes, hair and hands. They weren't very complicated and didn't require much shading or I didn't have enough time to do it the way I wanted, which is the case with the hat and hands. 

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